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	<title>WebUrbanist  Sketched Sculptures: Architectural Models Look Like Physical Drawings in 3D | Urbanist</title>
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	<title>  Sketched Sculptures: Architectural Models Look Like Physical Drawings in 3D | Urbanist</title>
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        <title>Sketched Sculptures: Architectural Models Look Like Physical Drawings in 3D</title>
        <link>https://weburbanist.com/2018/04/12/sketched-sculptures-architectural-models-look-like-physical-drawings-in-3d/</link>
		<comments>https://weburbanist.com/2018/04/12/sketched-sculptures-architectural-models-look-like-physical-drawings-in-3d/#comments</comments>
		<pubDate>Thu, 12 Apr 2018 17:00:18 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Sculpture & Craft]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[architectural]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[unfinished]]></category>
		<category><![CDATA[wall]]></category>

		<guid isPermaLink="false">https://weburbanist.com/?p=112610</guid>
		<description><![CDATA[Looking at one of his sculptures from a single perspective, it would be easy to mistake them for 2D drawings on a flat surface. After all, architects have a tendency to layer lines as they solve design problems in realtime, resulting in a sketchy quality in their &#8220;working&#8221; drawings. They often also&#160;sketch buildings with overlapping <a href="https://weburbanist.com/2018/04/12/sketched-sculptures-architectural-models-look-like-physical-drawings-in-3d/">&#8230;</a>]]></description>
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<p>Looking at one of his sculptures from a single perspective, it would be easy to mistake them for 2D drawings on a flat surface. After all, architects have a tendency to layer lines as they solve design problems in realtime, resulting in a sketchy quality in their &ldquo;working&rdquo; drawings. They often also&nbsp;sketch buildings with overlapping lines, leaving structural intersections seeming fluid and unfinished.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2018/03/wall-art-architecture-960x960.jpg"><img fetchpriority="high" decoding="async" class="first-image img-responsive" src="https://weburbanist.com/wp-content/uploads/2018/03/wall-art-architecture-960x960.jpg" alt="" width="960" height="960"></a></p>
<p>Spanish artist <a href="https://weburbanist.com/2016/12/01/drawing-sculptures-3d-architectural-art-styled-after-2d-sketches/">David Moreno</a> sculpts along similar lines, using thin strands to model out architectural creations that appear almost like two-dimensional art on a page.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2018/03/3d-steps-960x1541.jpg"><img decoding="async" class="alignnone size-wide644 wp-image-112618" src="https://weburbanist.com/wp-content/uploads/2018/03/3d-steps-644x1034.jpg" alt="" width="644" height="1034"></a></p>
<p>Strung together with slim piano wire, he builds up his pieces from steel rods that form outlines of buildings as well as architectural details.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2018/03/swooping-lines-960x1646.jpg"><img decoding="async" class="alignnone size-wide644 wp-image-112613" src="https://weburbanist.com/wp-content/uploads/2018/03/swooping-lines-644x1104.jpg" alt="" width="644" height="1104"></a></p>
<p>There is rarely a clear starting point, and one could imagine any of these constructions being half-finished or, conversely, well past their natural&nbsp;end point.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2018/03/3d-architcture-960x1341.jpg"><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-112619" src="https://weburbanist.com/wp-content/uploads/2018/03/3d-architcture-644x900.jpg" alt="" width="644" height="900"></a></p>
<p>In the end, there is a kind of gestural quality and uncertainty to each piece, something that architect&rsquo;s often intentionally cultivate &mdash; by creating overlaps and ambiguities, they can allow observers (and clients) to read their own&nbsp;vision into it.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2018/03/3d-houses-960x1906.jpg"><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-112617" src="https://weburbanist.com/wp-content/uploads/2018/03/3d-houses-644x1279.jpg" alt="" width="644" height="1279"></a></p>
<p>Moreno has created&nbsp;and iterated on these kinds of&nbsp;three-dimensional sketch sculptures for a long time, but has also worked on&nbsp;<a href="https://weburbanist.com/2016/12/01/drawing-sculptures-3d-architectural-art-styled-after-2d-sketches/">large-scale installations and furniture-based works</a>. You can see more, too, on his <a href="https://www.instagram.com/davidmoreno_art/">Behance</a> page.</p>
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