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	<title>WebUrbanist  Paintless Landscapes: Scenic Art Made of Light &#038; Shadow | Urbanist</title>
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	<title>  Paintless Landscapes: Scenic Art Made of Light &#038; Shadow | Urbanist</title>
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        <title>Paintless Landscapes: Scenic Art Made of Light &#038; Shadow</title>
        <link>https://weburbanist.com/2013/12/12/paintless-landscapes-scenic-art-made-of-light-shadow/</link>
		<comments>https://weburbanist.com/2013/12/12/paintless-landscapes-scenic-art-made-of-light-shadow/#comments</comments>
		<pubDate>Fri, 13 Dec 2013 02:00:39 +0000</pubDate>
		<dc:creator>Urbanist</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Installation & Sound]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[found]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[junk]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[plastic]]></category>
		<category><![CDATA[shadow]]></category>
		<category><![CDATA[trash]]></category>

		<guid isPermaLink="false">https://weburbanist.com/?p=62546</guid>
		<description><![CDATA[A collection of unlikely (often discarded) objects coupled with a light source can create amazing city scenes,&#160;landscapes, portraits and more in the hands of this artist. Rashad Alakbarov&#160;hails from&#160;Azerbaijan and experiments with different materials and setups to turn three-dimensional trash into rich two-dimension displays of all shapes and sizes. Some of these, including the top <a href="https://weburbanist.com/2013/12/12/paintless-landscapes-scenic-art-made-of-light-shadow/">&#8230;</a>]]></description>
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    [ By <a href='http://weburbanist.com/WebUrbanist/?utm_source=ArchiveTeam+ArchiveBot%2F20191207.38f77ff+%28wpull+2.0.3%29+and+not+Mozilla%2F5.0+%28Windows+NT+6.1%3B+WOW64%29+AppleWebKit%2F537.36+%28KHTML%2C+like+Gecko%29+Chrome%2F42.0.2311.90+Safari%2F537.36&utm_medium=feed&utm_campaign=feed-main-2013-12-12-paintless-landscapes-scenic-art-made-of-light-shadow&utm_content=unknown&utm_term=feed-author'>WebUrbanist</a> in <a href="https://weburbanist.com/category/urban-art/" rel="category tag">Art</a> &amp; <a href="https://weburbanist.com/category/urban-art/installation-sound/" rel="category tag">Installation &amp; Sound</a>. ]

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<html><body><p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-closeup-two.jpg"><img class="first-image img-responsive" alt="shadow art closeup two" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-closeup-two.jpg" width="468" height="424"></a></p>
<div id="urb-ads-toc-box" class="post-ads-toc-box urb-ads-toc" style="display:none;"></div><p>A collection of unlikely (often discarded) objects coupled with a light source can create amazing city scenes,&nbsp;landscapes, portraits and more in the hands of this artist.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-installation.jpg"><img alt="shadow art installation" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-installation.jpg" width="468" height="663"></a></p>
<p><a href="http://www.facebook.com/media/set/?set=a.118588208159458.15675.118587544826191&amp;type=3">Rashad Alakbarov</a>&nbsp;hails from&nbsp;Azerbaijan and experiments with different materials and setups to turn three-dimensional trash into rich two-dimension displays of all shapes and sizes.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-middle-eastern.jpg"><img alt="shadow art middle eastern" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-middle-eastern.jpg" width="468" height="308"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-detail-closeup.jpg"><img alt="shadow art detail closeup" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-detail-closeup.jpg" width="468" height="312"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-city-scene.jpg"><img alt="shadow art city scene" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-city-scene.jpg" width="468" height="311"></a></p>
<p>Some of these, including the top installation featured here, were on display last year at the&nbsp;<a href="http://issuu.com/phillipsdepury/docs/contemporary-art-from-azerbaijan-2012?mode=window&amp;viewMode=doublePage" target="_blank" data-ls-seen="1">Fly to Baku</a>&nbsp;Contemporary Art Exhibition at the&nbsp;<a href="http://www.phillipsdepury.com/press/2012/uk-fly-to-baku.aspx?year=2012" target="_blank" data-ls-seen="1">De Pury Gallery</a>&nbsp;in London, UK.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-artist-context-setup.jpg"><img alt="shadow artist context setup" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-artist-context-setup.jpg" width="468" height="347"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-portrait-sketch.jpg"><img alt="shadow art portrait sketch" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-portrait-sketch.jpg" width="468" height="353"></a></p>
<p>A few pieces contain custom built-to-purpose shapes, like plastic versions of paper airplanes in the top example, while others simply draw on urban junk or everyday objects.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-word-wall.jpg"><img alt="shadow art word wall" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-word-wall.jpg" width="468" height="308"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-geometric-design.jpg"><img alt="shadow art geometric design" src="https://weburbanist.com/wp-content/uploads/2013/12/shadow-art-geometric-design.jpg" width="468" height="320"></a></p>
<p>There is something playful and informal about his approach. Alakbarov takes inspiration from items at hand to start crafting skylines or other scenes that unfold partly from his imagination, but also in part from the nature of the materials in each case.</p></body></html>

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