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	<title>WebUrbanist  Urban Jungle Street View: 3D Hack Uses Hidden Depth Data | Urbanist</title>
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	<title>  Urban Jungle Street View: 3D Hack Uses Hidden Depth Data | Urbanist</title>
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        <title>Urban Jungle Street View: 3D Hack Uses Hidden Depth Data</title>
        <link>https://weburbanist.com/2014/03/25/urban-jungle-street-view-3d-hack-uses-hidden-depth-data/</link>
		<comments>https://weburbanist.com/2014/03/25/urban-jungle-street-view-3d-hack-uses-hidden-depth-data/#comments</comments>
		<pubDate>Wed, 26 Mar 2014 01:00:24 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Gaming & Computing]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[growth]]></category>
		<category><![CDATA[jungle]]></category>
		<category><![CDATA[plants]]></category>
		<category><![CDATA[street]]></category>
		<category><![CDATA[Trees]]></category>
		<category><![CDATA[urban]]></category>
		<category><![CDATA[view]]></category>
		<category><![CDATA[vines]]></category>

		<guid isPermaLink="false">https://weburbanist.com/?p=65765</guid>
		<description><![CDATA[An explicitly illicit use of dimensional data buried in Google Street View, the Urban Jungle project adds eerie layers of post-apocalyptic green overgrowth to major cities around the world. As in Google Maps, a user can simply drag and drop their tiny avatar in a location of their choosing, then explore a plant-infested, tree-filled, vine-covered <a href="https://weburbanist.com/2014/03/25/urban-jungle-street-view-3d-hack-uses-hidden-depth-data/">&#8230;</a>]]></description>
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    [ By <a href='http://weburbanist.com/WebUrbanist/?utm_source=Mozilla%2F5.0+AppleWebKit%2F537.36+%28KHTML%2C+like+Gecko%3B+compatible%3B+ClaudeBot%2F1.0%3B+%2Bclaudebot%40anthropic.com%29&utm_medium=feed&utm_campaign=feed-main-2014-03-25-urban-jungle-street-view-3d-hack-uses-hidden-depth-data&utm_content=unknown&utm_term=feed-author'>WebUrbanist</a> in <a href="https://weburbanist.com/category/technology/gaming-computing/" rel="category tag">Gaming &amp; Computing</a> &amp; <a href="https://weburbanist.com/category/technology/" rel="category tag">Technology</a>. ]

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<html><body><p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/urban-jungle-street-view.png"><img fetchpriority="high" decoding="async" class="first-image img-responsive" alt="urban jungle street view" src="https://weburbanist.com/wp-content/uploads/2014/03/urban-jungle-street-view.png" width="625" height="418"></a></p>
<div id="urb-ads-toc-box" class="post-ads-toc-box urb-ads-toc" style="display:none;"></div><p>An explicitly illicit use of dimensional data buried in Google Street View, the Urban Jungle project adds eerie layers of post-apocalyptic green overgrowth to major cities around the world.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/animated-new-york-city.gif"><img decoding="async" alt="animated-new-york-city" src="https://weburbanist.com/wp-content/uploads/2014/03/animated-new-york-city.gif" width="468" height="271"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/urban-jungle-side-street.png"><img decoding="async" alt="urban jungle side street" src="https://weburbanist.com/wp-content/uploads/2014/03/urban-jungle-side-street-468x250.png" width="468" height="250"></a></p>
<p>As in Google Maps, a user can simply drag and drop their tiny avatar in a location of their choosing, then explore a plant-infested, tree-filled, vine-covered alternate version of reality. <a href="http://inear.se/urbanjungle/">Click here</a> to start exploring.</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/urban-jungle-street-maps.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-65773" alt="urban jungle street maps" src="https://weburbanist.com/wp-content/uploads/2014/03/urban-jungle-street-maps-468x348.jpg" width="468" height="348"></a></p>
<p>From its <a href="http://inear.se/urbanjungle/">creator</a>: <em>&ldquo;This experiment using an undocumented part of Street View, the depth data. With that a depth map and a normal map is generated, which can be used in the shaders and to plot geometry and sprites in (almost) the correct position in 3d space.&rdquo;</em></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/animated-street-jungle-view.gif"><img loading="lazy" decoding="async" alt="animated-street-jungle-view" src="https://weburbanist.com/wp-content/uploads/2014/03/animated-street-jungle-view.gif" width="468" height="281"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/street-trees-vines-plants-960x601.jpg"><img loading="lazy" decoding="async" alt="street trees vines plants" src="https://weburbanist.com/wp-content/uploads/2014/03/street-trees-vines-plants-468x293.jpg" width="468" height="293"></a></p>
<p>Despite a glitch here or there, most locations and settings are shockingly convincing, looking like something that was lovingly crafted in incredible detail for a game (or an artist&rsquo;s rendition of life after the apocalypse).</p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/animated-time-square-signs.gif"><img loading="lazy" decoding="async" alt="animated-time-square-signs" src="https://weburbanist.com/wp-content/uploads/2014/03/animated-time-square-signs.gif" width="468" height="311"></a></p>
<p><a href="#" data-featherlight="https://weburbanist.com/wp-content/uploads/2014/03/street-view-urban-jungle-960x760.jpg"><img loading="lazy" decoding="async" alt="street view urban jungle" src="https://weburbanist.com/wp-content/uploads/2014/03/street-view-urban-jungle-468x370.jpg" width="468" height="370"></a></p>
<p>This otherworldly effect could just be the beginning &ndash; you too can grab the depth data at <a href="https://github.com/proog128/GSVPanoDepth.js/tree/master">GitHub</a> and create your own surreal landscapes or otherwise-hacked environments (samples via <a href="http://googlemapsmania.blogspot.com/2014/03/street-views-of-enhanced-urban-jungle.html">GMM</a>, <a href="http://www.psfk.com/2014/03/top-five-stories-of-the-week-25.html#!A1661">PSFK</a>&nbsp;&amp; <a href="http://prostheticknowledge.tumblr.com/post/79582429664/urban-jungle-street-view-webgl-project-by-einar">PK</a>).</p>
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