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	<title>WebUrbanist  rendering | Web Urbanist</title>
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        <title>Getting Real: Placeholder Graphics Lead to Literal Architectural Renderings</title>
        <link>https://weburbanist.com/2018/12/11/getting-real-placeholder-graphics-lead-to-literal-architectural-renderings/</link>
		<comments>https://weburbanist.com/2018/12/11/getting-real-placeholder-graphics-lead-to-literal-architectural-renderings/#comments</comments>
		<pubDate>Tue, 11 Dec 2018 18:00:07 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Drawing & Digital]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[literal]]></category>
		<category><![CDATA[realistic]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[surreal]]></category>

		<guid isPermaLink="false">https://weburbanist.com/?p=114339</guid>
		<description><![CDATA[Architects are sometimes criticized for taking creative liberties with their artwork, setting unlikely green scenes or populating their rendered scenes with an improbable array of happy figures. While these &#8220;literal renderings&#8221; (per Mike Rosenberg) may in some sense be figurative, using signage one would not likely see on an actual structure, they also are refreshingly blunt about the <a href="https://weburbanist.com/2018/12/11/getting-real-placeholder-graphics-lead-to-literal-architectural-renderings/">&#8230;</a>]]></description>
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    [ By <a href='http://weburbanist.com/WebUrbanist/?utm_source=Mozilla%2F5.0+AppleWebKit%2F537.36+%28KHTML%2C+like+Gecko%3B+compatible%3B+ClaudeBot%2F1.0%3B+%2Bclaudebot%40anthropic.com%29&utm_medium=feed&utm_campaign=feed-main-tags-rendering&utm_content=unknown&utm_term=feed-author'>WebUrbanist</a> in <a href="https://weburbanist.com/category/urban-art/" rel="category tag">Art</a> &amp; <a href="https://weburbanist.com/category/urban-art/drawing-digital/" rel="category tag">Drawing &amp; Digital</a>. ]

    <p><img fetchpriority="high" decoding="async" class="alignnone size-wide644 wp-image-114342" src="https://weburbanist.com/wp-content/uploads/2018/06/signage-644x324.jpg" alt="" width="644" height="324" /></p>
<p>Architects are sometimes criticized for taking creative liberties with their artwork, setting unlikely green scenes or populating their rendered scenes with an improbable array of happy figures. While these &#8220;literal renderings&#8221; (per <a href="https://twitter.com/ByRosenberg/status/979472627449217024">Mike Rosenberg</a>) may in some sense be figurative, using signage one would not likely see on an actual structure, they also are refreshingly blunt about the contents of the structures represented.</p>
<p><img decoding="async" class="alignnone size-wide644 wp-image-114341" src="https://weburbanist.com/wp-content/uploads/2018/06/mixed-use-apartments-644x457.jpg" alt="" width="644" height="457" /></p>
<p>Surely, no one will actually call their store &#8220;Retail&#8221; or building &#8220;Signage&#8221; or mixed-use community &#8220;Mixed-Use Apartments,&#8221; but at least the viewer gets an actual sense of what they should expect to find inside.</p>
<p><img decoding="async" class="alignnone size-wide644 wp-image-115419" src="https://weburbanist.com/wp-content/uploads/2018/06/signage-1-644x359.jpg" alt="" width="644" height="359" /></p>
<p>In some cases, these are generic elements are simply temporary markers for mid-stage designs without a name &#8212; in others, they can be used to pitch developers, communities and local approval boards.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-115418" src="https://weburbanist.com/wp-content/uploads/2018/06/eneric-signae-644x346.jpg" alt="" width="644" height="346" /></p>
<p>A kind of architectural equivalent to plain-packaging, minimalist companies (like Brandless), these exist at the other end of realism spectrum, countered by more playful and surrealist approaches like the one below.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-114343" src="https://weburbanist.com/wp-content/uploads/2018/06/octopus-644x477.jpg" alt="" width="644" height="477" /></p>
<p>The art of architectural representation has changed a lot over time, including the <a href="https://weburbanist.com/2016/05/17/drawn-together-the-evolution-of-architectural-scale-figures/">scale figures used to set stages</a>, but at least these kinds of experiments show there is further room to adapt and grow.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-114340" src="https://weburbanist.com/wp-content/uploads/2018/06/rendering-selfie-644x429.jpg" alt="" width="644" height="429" /></p>
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	<post-id xmlns="com-wordpress:feed-additions:1">114339</post-id>	</item>
	
	<item>
        <title>Scan to CAD: Software Turns Volumetric Snapshots into Usable 3D Models</title>
        <link>https://weburbanist.com/2016/11/16/scan-to-cad-software-turns-volumetric-snapshots-into-usable-3d-models/</link>
		<comments>https://weburbanist.com/2016/11/16/scan-to-cad-software-turns-volumetric-snapshots-into-usable-3d-models/#respond</comments>
		<pubDate>Thu, 17 Nov 2016 02:00:06 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Gaming & Computing]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[cad]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[interior]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[scan]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">https://weburbanist.com/?p=98523</guid>
		<description><![CDATA[Bringing a critical gap between 3D scanning technology and functional outputs for architects, designers and homeowners, Canvas can scan a room in minutes then generate useful CAD software files. Raw scans of spaces can be helpful in terms of generating rough measurements and usable as a baseline for a more rigorous three-dimensional model, but it <a href="https://weburbanist.com/2016/11/16/scan-to-cad-software-turns-volumetric-snapshots-into-usable-3d-models/">&#8230;</a>]]></description>
			<content:encoded><![CDATA[
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    [ By <a href='http://weburbanist.com/WebUrbanist/?utm_source=Mozilla%2F5.0+AppleWebKit%2F537.36+%28KHTML%2C+like+Gecko%3B+compatible%3B+ClaudeBot%2F1.0%3B+%2Bclaudebot%40anthropic.com%29&utm_medium=feed&utm_campaign=feed-main-tags-rendering&utm_content=unknown&utm_term=feed-author'>WebUrbanist</a> in <a href="https://weburbanist.com/category/technology/gaming-computing/" rel="category tag">Gaming &amp; Computing</a> &amp; <a href="https://weburbanist.com/category/technology/" rel="category tag">Technology</a>. ]

    <p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-98527" src="https://weburbanist.com/wp-content/uploads/2016/11/scan-644x426.gif" alt="scan" width="644" height="426" /></p>
<p>Bringing a critical gap between 3D scanning technology and functional outputs for architects, designers and homeowners, Canvas can scan a room in minutes then generate useful CAD software files.</p>
<p><div class='video-box'><iframe type='text/html' src='http://www.youtube.com/embed/XA7FMoNAK9M?rel=0' frameborder='0' webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div></p>
<p>Raw scans of spaces can be helpful in terms of generating rough measurements and usable as a baseline for a more rigorous three-dimensional model, but it takes time and energy to translate between the two. So while they are great for point-to-point measurements and as-built drawings, such scans are limited in terms of letting someone rework or envision changes to a structure.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-98524" src="https://weburbanist.com/wp-content/uploads/2016/11/3d-sensor-technology-644x363.jpg" alt="3d-sensor-technology" width="644" height="363" /></p>
<p><a href="http://occipital.com/" target="_blank">Occipital</a>, the startup behind <a href="http://structure.io/" target="_blank">Structure Sensor</a>, wants to make that transition smooth, painless and effectively automatic. After a users scans a room (or a whole house) with their iPad, they can send away for CAD files that will be returned in two business days. They can then plug those files into software of choice, like Sketchup, and begin remodeling their space.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-98525" src="https://weburbanist.com/wp-content/uploads/2016/11/3d-design-capture-644x483.jpg" alt="3d-design-capture" width="644" height="483" /></p>
<p>The company calls their vision &#8220;augmented home&#8221; and pictures their software and hardware getting increasingly refined over time to the point where on-the-spot shots can be immediately transformed into precise and full-color 3D files.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-98526" src="https://weburbanist.com/wp-content/uploads/2016/11/3d-space-model-644x362.jpg" alt="3d-space-model" width="644" height="362" /></p>
<p>&#8220;I think we&#8217;ll probably look back at today as a time, just like the 1830s, when we just started to have photographs,&#8221; says Adam Rodnitzky, the company&#8217;s VP of marketing. &#8220;We&#8217;re now entering the era when we&#8217;re going to start having a 3D record of the world around us.&#8221;</p>
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	<item>
        <title>Pop Arch: Improbable Design Illustrations Made with Autocad</title>
        <link>https://weburbanist.com/2016/06/14/pop-arch-improbable-design-illustrations-made-with-autocad/</link>
		<comments>https://weburbanist.com/2016/06/14/pop-arch-improbable-design-illustrations-made-with-autocad/#respond</comments>
		<pubDate>Tue, 14 Jun 2016 17:00:51 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Drawing & Digital]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[autocad]]></category>
		<category><![CDATA[cad]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[deconstruction]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[interior]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">https://weburbanist.com/?p=93276</guid>
		<description><![CDATA[Used by architects and engineers, Autocad and other computer-aided design (CAD) programs have a long history as boring and blunt instruments of drafting, but this architectural illustrator has breathed new life into these drawing and rendering tools. Fabiola Morcillo Núñez is a young Chilean architect who builds imaginary landscapes inspired by exotic architecture and pop art, a <a href="https://weburbanist.com/2016/06/14/pop-arch-improbable-design-illustrations-made-with-autocad/">&#8230;</a>]]></description>
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    <p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93287" src="https://weburbanist.com/wp-content/uploads/2016/06/impossible-architecture-644x455.jpg" alt="impossible architecture" width="644" height="455" /></p>
<p>Used by architects and engineers, Autocad and other computer-aided design (CAD) programs have a long history as boring and blunt instruments of drafting, but this architectural illustrator has breathed new life into these drawing and rendering tools.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93284" src="https://weburbanist.com/wp-content/uploads/2016/06/house-on-fire-644x644.jpg" alt="house on fire" width="644" height="644" /></p>
<p><a href="https://www.facebook.com/1989ilustracion">Fabiola Morcillo Núñez</a> is a young Chilean architect who builds imaginary landscapes inspired by exotic architecture and pop art, a sort of modern-day Escher intent on blurring the improbable with impossible.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93282" src="https://weburbanist.com/wp-content/uploads/2016/06/water-world-644x417.jpg" alt="water world" width="644" height="417" /></p>
<p>Many of her scenes play on elements believable at first look, like a deconstructed isometric or axonometric drawing of a house &#8230; but on fire, or flooded or featuring an impossible room or staircase.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93285" src="https://weburbanist.com/wp-content/uploads/2016/06/stacked-scene-644x644.jpg" alt="stacked scene" width="644" height="644" /></p>
<p>&#8220;Architecture as a discursive tool has helped me a lot in constructing my own form of representation,&#8221; she says of her work. She is interested in deconstruction, spatial limitations, layers and multiplicity.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93283" src="https://weburbanist.com/wp-content/uploads/2016/06/view-from-above-644x387.jpg" alt="view from above" width="644" height="387" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93277" src="https://weburbanist.com/wp-content/uploads/2016/06/posterized-644x330.jpg" alt="posterized" width="644" height="330" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93278" src="https://weburbanist.com/wp-content/uploads/2016/06/forest-goods-644x476.jpg" alt="MADERA" width="644" height="476" /></p>
<p>Her pieces borrow from various sources of inspiration in the media and world around her: &#8220;I like to take several references, be alert to life itself, be very observant and have a broad sense of understanding of beauty and the tools of creation that are presented throughout the day, for example; the internet, books, movies, the street, travel, personal stories, aesthetic preferences, dreams, philosophy etc.&#8221;</p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93286" src="https://weburbanist.com/wp-content/uploads/2016/06/artistic-landscape-644x502.jpg" alt="artistic landscape" width="644" height="502" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-wide644 wp-image-93279" src="https://weburbanist.com/wp-content/uploads/2016/06/human-figure-644x876.jpg" alt="human figure" width="644" height="876" /></p>
<p>Beyond her artistic explorations, <span style="line-height: 1.42857;">Fabiola&#8217;s work is an implicit statement about how the tools we use, even the ones with less-rich histories of creative expression, can be turned to new and inspiring purposes.</span></p>
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	<item>
        <title>Drawn Together: The Evolution of Architectural Scale Figures</title>
        <link>https://weburbanist.com/2016/05/17/drawn-together-the-evolution-of-architectural-scale-figures/</link>
		<comments>https://weburbanist.com/2016/05/17/drawn-together-the-evolution-of-architectural-scale-figures/#comments</comments>
		<pubDate>Tue, 17 May 2016 17:00:56 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Drawing & Digital]]></category>
		<category><![CDATA[Architecture]]></category>
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		<guid isPermaLink="false">https://weburbanist.com/?p=90068</guid>
		<description><![CDATA[As they evolved, illustrated figures in architecture (sometimes called ‘scalies&#8216;) have grown to have more personality, color and life, serving as more than a means to measure relative distances, heights and widths in renderings. Historically, architectural drawings rarely featured people and, when they did, these were simplified constructs, often just outlines or silhouettes, designed simply to give the viewer <a href="https://weburbanist.com/2016/05/17/drawn-together-the-evolution-of-architectural-scale-figures/">&#8230;</a>]]></description>
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    [ By <a href='http://weburbanist.com/WebUrbanist/?utm_source=Mozilla%2F5.0+AppleWebKit%2F537.36+%28KHTML%2C+like+Gecko%3B+compatible%3B+ClaudeBot%2F1.0%3B+%2Bclaudebot%40anthropic.com%29&utm_medium=feed&utm_campaign=feed-main-tags-rendering&utm_content=unknown&utm_term=feed-author'>WebUrbanist</a> in <a href="https://weburbanist.com/category/urban-art/" rel="category tag">Art</a> &amp; <a href="https://weburbanist.com/category/urban-art/drawing-digital/" rel="category tag">Drawing &amp; Digital</a>. ]

    <p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90235" src="https://weburbanist.com/wp-content/uploads/2016/03/architectural-selfies-468x312.jpg" alt="architectural selfies" width="468" height="312" /></p>
<p>As they evolved, illustrated figures in architecture (<a href="http://www.nytimes.com/2011/02/06/magazine/06fob-consumed-t.html?_r=0">sometimes called ‘scalies</a>&#8216;) have grown to have more personality, color and life, serving as more than a means to measure relative distances, heights and widths in renderings.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90234" src="https://weburbanist.com/wp-content/uploads/2016/03/architectural-scalies-figure-void-468x199.jpg" alt="architectural scalies figure void" width="468" height="199" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90229" src="https://weburbanist.com/wp-content/uploads/2016/03/abstract-scales-468x348.jpg" alt="abstract scales" width="468" height="348" /></p>
<p>Historically, architectural drawings rarely featured people and, when they did, these were simplified constructs, often just outlines or silhouettes, designed simply to give the viewer a sense of scale.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90230" src="https://weburbanist.com/wp-content/uploads/2016/03/scalies-from-gizmodo-468x366.jpg" alt="scalies from gizmodo" width="468" height="366" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90233" src="https://weburbanist.com/wp-content/uploads/2016/03/scalies-468x302.jpg" alt="scalies" width="468" height="302" /></p>
<p>Over time, start to see figures sitting in furniture, holding books (or recently: mobile devices), groups interacting and other strategies to bring these two-dimensional people to life, and the architectural scenes they inhabit along with them.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90225" src="https://weburbanist.com/wp-content/uploads/2016/03/scalies-in-new-rednerings-468x290.jpg" alt="scalies in new rednerings" width="468" height="290" /></p>
<p>Their evolution is not accidental: scalies are often used with very explicit aims, from trying to give people a sense of the use that will take place in a finished building or space to conveying a broader vision of its popularity. Developers, for instance, may want to sell investors on how well their project will do financially, and thus pack drawings with figures to create that impression.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90224" src="https://weburbanist.com/wp-content/uploads/2016/03/loitering-scalies-468x304.jpg" alt="loitering scalies" width="468" height="304" /></p>
<p>On the flip side, architectural students may take things to opposite extremes, setting lewd, crude or generally absurd scenes for shock value and collegial entertainment.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90227" src="https://weburbanist.com/wp-content/uploads/2016/03/scalies-package-468x250.jpg" alt="scalies package" width="468" height="250" /></p>
<p>While some architects simply photo-edit their own scalies out of various images, there are professional makers as well, who take pictures against green screens and sell them in bundles, like “100 Business People” or “100 Casual People.” With the rise of 3D modeling, some companies are starting to capture and sell three-dimensional figures as well.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90223" src="https://weburbanist.com/wp-content/uploads/2016/03/scalies-in-extreme-environmen-ts-468x349.jpg" alt="scalies in extreme environmen ts" width="468" height="349" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90236" src="https://weburbanist.com/wp-content/uploads/2016/03/sad-keanu-architecture-rendering-468x344.jpg" alt="sad keanu architecture rendering" width="468" height="344" /></p>
<p>Increasingly, other ‘support’ objects have coming into play, from cars to carried accessories. Some designers go out of their way to make scalies stand out, using scantily-clad models, impossible characters (like dinosaurs) or famous figures (like a sad Keanu).</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90226" src="https://weburbanist.com/wp-content/uploads/2016/03/scalies-example-468x199.png" alt="scalies example" width="468" height="199" /></p>
<p><div class='video-box'><iframe type='text/html' src='http://player.vimeo.com/video/12690053' allowfullscreen frameborder='0'></iframe></div></p>
<p>Taking the larger view, scalies show us a great deal about times, places and cultural norms; in the mid-1900s, you find men golfing and women in kitchens, dressed (of course) in period attire. Today is no different, but we notice the cultural cues less since these are now our times and places (Images via <a href="http://gizmodo.com/the-secret-lives-of-the-tiny-people-in-architectural-re-1660746735">Gizmodo</a>, <a href="http://ny.curbed.com/2011/9/12/10442450/our-six-favorite-rendering-scalies-of-all-time">Curbed</a>, <a href="http://www.nytimes.com/2011/02/06/magazine/06fob-consumed-t.html?_r=1">The New York Times</a> and <a href="http://designobserver.com/article.php?id=38849">DesignObserver</a>).</p>
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	<item>
        <title>Famous Figures: How 21 Different Architects Draw Scale Humans</title>
        <link>https://weburbanist.com/2016/03/29/famous-figures-how-21-different-architects-draw-scale-humans/</link>
		<comments>https://weburbanist.com/2016/03/29/famous-figures-how-21-different-architects-draw-scale-humans/#respond</comments>
		<pubDate>Tue, 29 Mar 2016 17:00:17 +0000</pubDate>
		<dc:creator>Kurt Kohlstedt</dc:creator>
				<category><![CDATA[Art]]></category>
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		<guid isPermaLink="false">https://weburbanist.com/?p=90641</guid>
		<description><![CDATA[Many contemporary architects cut and paste scale figures into their renderings to show depth and dimension, but in cases where they draw their own, aspects of their style and personality become apparent in the radical differences between their approaches. Frank Gehry&#8217;s figure, perhaps predictably, is a mess of forms and shapes. Walter Gropius&#8217; betrays a Bauhaus <a href="https://weburbanist.com/2016/03/29/famous-figures-how-21-different-architects-draw-scale-humans/">&#8230;</a>]]></description>
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    [ By <a href='http://weburbanist.com/WebUrbanist/?utm_source=Mozilla%2F5.0+AppleWebKit%2F537.36+%28KHTML%2C+like+Gecko%3B+compatible%3B+ClaudeBot%2F1.0%3B+%2Bclaudebot%40anthropic.com%29&utm_medium=feed&utm_campaign=feed-main-tags-rendering&utm_content=unknown&utm_term=feed-author'>WebUrbanist</a> in <a href="https://weburbanist.com/category/urban-art/" rel="category tag">Art</a> &amp; <a href="https://weburbanist.com/category/urban-art/drawing-digital/" rel="category tag">Drawing &amp; Digital</a>. ]

    <p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90652" src="https://weburbanist.com/wp-content/uploads/2016/03/norman-foster-figure-468x468.jpg" alt="norman foster figure" width="468" height="468" /></p>
<p>Many contemporary architects cut and paste scale figures into their renderings to show depth and dimension, but in cases where they draw their own, aspects of their style and personality become apparent in the radical differences between their approaches.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90654" src="https://weburbanist.com/wp-content/uploads/2016/03/frank-gehry-figure-468x468.jpg" alt="frank gehry figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90644" src="https://weburbanist.com/wp-content/uploads/2016/03/walter-gropius-figure-468x468.jpg" alt="walter gropius figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90645" src="https://weburbanist.com/wp-content/uploads/2016/03/steven-holl-figure-468x468.jpg" alt="steven holl figure" width="468" height="468" /></p>
<p>Frank Gehry&#8217;s figure, perhaps predictably, is a mess of forms and shapes. Walter Gropius&#8217; betrays a Bauhaus bent, all angles and boxes. Steven Holl, of course, is a lovely little watercolor, expressive and reflective of his well-known habit for creating daily water-colored sketches.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90653" src="https://weburbanist.com/wp-content/uploads/2016/03/renzo-piano-figure-468x468.jpg" alt="renzo piano figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90650" src="https://weburbanist.com/wp-content/uploads/2016/03/alvaro-siza-figure-468x468.jpg" alt="alvaro siza figure" width="468" height="468" /></p>
<p>New York architectural designer <a href="http://makkiya.net/Figures">Noor Makkiya</a> has collected twenty-one such examples for a series dubbed simply Figures, isolating them on neutral backgrounds to allow for easy side-by-side comparisons.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90651" src="https://weburbanist.com/wp-content/uploads/2016/03/sanaa-figure-468x468.jpg" alt="sanaa figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90646" src="https://weburbanist.com/wp-content/uploads/2016/03/mies-van-der-rohe-figure-468x468.jpg" alt="mies van der rohe figure" width="468" height="468" /></p>
<p>The variations are dramatic, between highly-stylized forms to simplified human figures or completely abstract sets of shapes forming nearly-illegible avatars, all showing something about the architect behind them and how they choose to represent their work.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90648" src="https://weburbanist.com/wp-content/uploads/2016/03/santiago-calatrava-figure-468x468.jpg" alt="santiago calatrava figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90643" src="https://weburbanist.com/wp-content/uploads/2016/03/lenoardo-de-vinci-figur-468x468.jpg" alt="lenoardo de vinci figur" width="468" height="468" /></p>
<p>From the collector: &#8220;Human figures are typically used in an architecture rendering to provide a clear scale for the common eye. Thanks to new technologies like Photoshop we have lost our “ontological dimension”, and the copy paste method we use makes it easier for us to fill architecture renderings with a desultory crowd of figures.&#8221;</p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90642" src="https://weburbanist.com/wp-content/uploads/2016/03/peter-cook-figure-468x468.jpg" alt="peter cook figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90647" src="https://weburbanist.com/wp-content/uploads/2016/03/oscar-neymeier-figure-468x468.jpg" alt="oscar neymeier figure" width="468" height="468" /></p>
<p><img loading="lazy" decoding="async" class="alignnone size-large wp-image-90649" src="https://weburbanist.com/wp-content/uploads/2016/03/le-corbusier-figure-468x468.jpg" alt="le corbusier figure" width="468" height="468" /></p>
<p>&#8220;True architects since the early centuries used human figures not only to describe the quantity and the quality of the environment but also for deeper purposes of study and expression. Some used it as means of architecture inspiration, demonstrating the divine power of the human order. Other architects use human figures to emphasize on the activity within the space, sometimes it is important to depict the spatial properties of a design. Architects project themselves into the human figure. So if we compare drawings from different architects, we frequently find differences in body shape and body activity, for practicing architects often represent their own ideologies as a reference for understanding the human physical condition.&#8221;</p>
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